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1.5 KiB
1.5 KiB
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Young Red Dragon
Source: SRD / Basic Rules
title: Young Red Dragon

*Large dragon, Chaotic Evil*
- **Armor Class** 18 (natural armor)
- **Hit Points** 178 (`17d10 + 85`)
- **Speed** 40 ft., climb 40 ft., fly 80 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|23 (+6)|10 (+0)|21 (+5)|14 (+2)|11 (+0)|19 (+4)|
- **Proficiency Bonus** +4
- **Saving Throws** Dexterity +4, Constitution +9, Wisdom +4, Charisma +8
- **Skills** Perception +8, Stealth +4
- **Senses** blindsight 30 ft., darkvision 120 ft., passive Perception 18
- **Damage Immunities** fire
- **Languages** Common, Draconic
- **Challenge** 10
## Actions
***Multiattack.*** The dragon makes three attacks: one with its bite and two with its claws.
***Bite.*** *Melee Weapon Attack:* +10 to hit, reach 10 ft., one target. *Hit:* 17 (`2d10 + 6`) piercing damage plus 3 (`1d6`) fire damage.
***Claw.*** *Melee Weapon Attack:* +10 to hit, reach 5 ft., one target. *Hit:* 13 (`2d6 + 6`) slashing damage.
***Fire Breath (Recharge 5-6).*** The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (`16d6`) fire damage on a failed save, or half as much damage on a successful one.
^statblock
Environment
mountain, hill