mirror of
https://github.com/Obsidian-TTRPG-Community/dnd5e-markdown.git
synced 2025-03-15 12:41:21 +00:00
1.3 KiB
1.3 KiB
obsidianUIMode | cssclasses | tags | aliases | |||||
---|---|---|---|---|---|---|---|---|
preview | json5e-monster |
|
|
Satyr
Source: SRD / Basic Rules
title: Satyr

*Medium fey, Chaotic Neutral*
- **Armor Class** 14 ([leather armor](compendium/items/leather-armor.md))
- **Hit Points** 31 (`7d8`)
- **Speed** 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|12 (+1)|16 (+3)|11 (+0)|12 (+1)|10 (+0)|14 (+2)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Perception +2, Performance +6, Stealth +5
- **Senses** passive Perception 12
- **Languages** Common, Elvish, Sylvan
- **Challenge** 1/2
## Traits
***Magic Resistance.*** The satyr has advantage on saving throws against spells and other magical effects.
## Actions
***Ram.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 6 (`2d4 + 1`) bludgeoning damage.
***Shortsword.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 6 (`1d6 + 3`) piercing damage.
***Shortbow.*** *Ranged Weapon Attack:* +5 to hit, range 80/320 ft., one target. *Hit:* 6 (`1d6 + 3`) piercing damage.
^statblock
Environment
forest