dnd5e-obsidian/compendium/bestiary/fey/satyr.md
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Satyr

Satyr

Source: SRD / Basic Rules

title: Satyr
![](compendium/bestiary/fey/token/satyr.png#token)
*Medium fey, Chaotic Neutral*

- **Armor Class** 14  ([leather armor](compendium/items/leather-armor.md))
- **Hit Points** 31 (`7d8`)
- **Speed** 40 ft.

|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|12 (+1)|16 (+3)|11 (+0)|12 (+1)|10 (+0)|14 (+2)|

- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Perception +2, Performance +6, Stealth +5
- **Senses** passive Perception 12

- **Languages** Common, Elvish, Sylvan
- **Challenge** 1/2

## Traits

***Magic Resistance.*** The satyr has advantage on saving throws against spells and other magical effects.

## Actions

***Ram.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 6 (`2d4 + 1`) bludgeoning damage.

***Shortsword.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 6 (`1d6 + 3`) piercing damage.

***Shortbow.*** *Ranged Weapon Attack:* +5 to hit, range 80/320 ft., one target. *Hit:* 6 (`1d6 + 3`) piercing damage.

^statblock

Environment

forest