dnd5e-obsidian/compendium/spells/continual-flame.md
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Continual Flame

Continual Flame

2nd-level, Evocation

  • Casting time: 1 action
  • Range: Touch
  • Components: V, S, ruby dust worth 50 gp, which the spell consumes
  • Duration: Until dispelled

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

Classes: Cleric, Wizard

Source: SRD / Basic Rules