Eric S. Raymond
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8d90b03ee4
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Fully localize VERB.
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2017-06-07 10:06:14 -04:00 |
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Eric S. Raymond
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0e3456069f
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Further narrow the scope of VERB.
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2017-06-07 09:57:23 -04:00 |
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Eric S. Raymond
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cc618146e8
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Localize a variable.
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2017-06-07 09:46:25 -04:00 |
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Eric S. Raymond
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57104237ed
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Narrow the scope of VERB.
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2017-06-07 09:39:04 -04:00 |
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Eric S. Raymond
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844cb05619
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Prevent confusion between dungeonmaker and runtime variables.
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2017-06-07 09:21:05 -04:00 |
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Eric S. Raymond
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b2c85b36f8
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OBJ is completely localized.
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2017-06-07 09:03:14 -04:00 |
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Eric S. Raymond
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aba35733e7
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OBJ has become local in actions1.c and diesn't have to be saved.
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2017-06-07 08:59:50 -04:00 |
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Eric S. Raymond
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f01cb89a76
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Complete OBJ localization in actions2.c
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2017-06-07 08:48:12 -04:00 |
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Eric S. Raymond
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df83a345a2
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Continuing OBJ localization.
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2017-06-07 08:41:46 -04:00 |
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Eric S. Raymond
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8f661598bc
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Yet more OBJ localization.
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2017-06-07 08:39:12 -04:00 |
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Eric S. Raymond
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3079ebda95
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Yet more OBJ localization.
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2017-06-07 08:34:42 -04:00 |
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Eric S. Raymond
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f20b7f56fd
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Localize OBJ in throw().
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2017-06-07 08:32:06 -04:00 |
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Eric S. Raymond
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a5cef5208f
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Begin localizing OBJ.
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2017-06-07 08:29:30 -04:00 |
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Eric S. Raymond
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4fe6286cc6
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LOC pulled into game structure block.
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2017-06-07 07:50:09 -04:00 |
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Eric S. Raymond
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a6432a4ed4
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Fix allcapsed comment.
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2017-06-07 07:40:44 -04:00 |
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Eric S. Raymond
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a38b61638c
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Global LL becomes local to command interpreter toplevel...
...and doesn't have to be saved.
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2017-06-07 07:30:56 -04:00 |
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Eric S. Raymond
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2d95c3f4f5
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Finish moving state arrays into game structure block.
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2017-06-07 07:10:07 -04:00 |
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Eric S. Raymond
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3ba084480a
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Change name of dungeon maker - dual use of "compile" was confusing.
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2017-06-07 06:47:01 -04:00 |
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Eric S. Raymond
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0b02763bf0
|
More collecting of globals.
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2017-06-07 06:38:40 -04:00 |
|
Eric S. Raymond
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c1f1f2f79f
|
Magic-number cleanup.
|
2017-06-07 06:24:18 -04:00 |
|
Peje Nilsson
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60a3a6d1fe
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Split init loop into separate loops based on size.
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2017-06-07 06:18:25 -04:00 |
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Eric S. Raymond
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461575ef4c
|
Bite the bullet - size siymbols have to be shared.
Otherwise we end up duplicating magic sizes and tey can drift apart.
|
2017-06-07 05:45:51 -04:00 |
|
Eric S. Raymond
|
7f4cff1188
|
Bring SETUP variable into game state block
Saved separately because the kogic around this variable looks
a bit dubious and may need review.
|
2017-06-07 05:24:48 -04:00 |
|
Eric S. Raymond
|
dda636bbc1
|
Pull more globals into the game state block.
|
2017-06-07 05:10:20 -04:00 |
|
Eric S. Raymond
|
91ad0185ff
|
Move more globals into the game state block.
|
2017-06-07 01:12:49 -04:00 |
|
Eric S. Raymond
|
62ee15c892
|
Pack more globals into the game block structure.
|
2017-06-07 00:41:51 -04:00 |
|
Eric S. Raymond
|
bb78ca96ce
|
Capture clock variables into the game-state block.
|
2017-06-07 00:15:31 -04:00 |
|
Eric S. Raymond
|
c68b92d9da
|
More magic-number elimination, and some information hiding.
|
2017-06-07 00:05:03 -04:00 |
|
Eric S. Raymond
|
924157fa9f
|
Information hiding.
|
2017-06-06 23:49:10 -04:00 |
|
Eric S. Raymond
|
ab04fe4d41
|
More more globals into the game state block.
|
2017-06-06 21:46:17 -04:00 |
|
Eric S. Raymond
|
07c0020a7a
|
First step in game state encapsulation: the dwarf & pirate locations.
|
2017-06-06 21:34:11 -04:00 |
|
Eric S. Raymond
|
3b8122ae3a
|
Magic-number elimination.
|
2017-06-06 21:06:16 -04:00 |
|
Eric S. Raymond
|
e4f8218d9c
|
Gotoectomy+.
|
2017-06-06 20:32:00 -04:00 |
|
Eric S. Raymond
|
d8e8bc8e89
|
Gotoectomy.
|
2017-06-06 20:01:01 -04:00 |
|
Eric S. Raymond
|
4e1ab63322
|
Semantic types.
|
2017-06-06 18:22:24 -04:00 |
|
Eric S. Raymond
|
19553e69fc
|
Goto elimination.
|
2017-06-06 14:41:03 -04:00 |
|
Eric S. Raymond
|
c1ee521f73
|
Begin to split undifferentiated longs into semantic types.
|
2017-06-06 14:28:27 -04:00 |
|
Eric S. Raymond
|
75bf848ecd
|
Typo fix.
|
2017-06-06 13:52:08 -04:00 |
|
Eric S. Raymond
|
978168523a
|
Magic-number elimination.
|
2017-06-06 11:12:00 -04:00 |
|
Eric S. Raymond
|
fd10d380df
|
Abstract out NOBJECTS (formerly magic number 100).
|
2017-06-06 10:44:25 -04:00 |
|
Eric S. Raymond
|
00c0da471d
|
Translate some loops out of FORTRAN.
|
2017-06-06 09:55:30 -04:00 |
|
Eric S. Raymond
|
4d6078d8a8
|
Replace homebrew IABS() with C kubrary labs(3).
|
2017-06-06 09:21:46 -04:00 |
|
Eric S. Raymond
|
1445c7ebcc
|
MAPLIN is no longer called during setup phase.
|
2017-06-06 07:52:07 -04:00 |
|
Eric S. Raymond
|
0105b04ac2
|
More test coverage improvements.
|
2017-06-06 06:59:39 -04:00 |
|
Eric S. Raymond
|
31ecc4a8e3
|
Fix for parallel make.
|
2017-06-06 06:34:46 -04:00 |
|
Eric S. Raymond
|
738504d280
|
Properly include tests directory - must use find, not ls.
|
2017-06-06 06:18:09 -04:00 |
|
Eric S. Raymond
|
54eb0ac2cb
|
Another test coverage extension.
|
2017-06-06 06:00:08 -04:00 |
|
Eric S. Raymond
|
456aa3d7b6
|
Should have been committee along with last change to illformed.log.
|
2017-06-06 05:44:35 -04:00 |
|
Eric S. Raymond
|
8003c6166c
|
Note a dropped stitch.
|
2017-06-06 05:40:20 -04:00 |
|
Eric S. Raymond
|
3da812fdf6
|
Address GitLab issue #8: make check breaks.
Include tests in the generated tarball.
|
2017-06-06 05:38:24 -04:00 |
|