Commit graph

1695 commits

Author SHA1 Message Date
Eric S. Raymond
1e2e24f4d5 Reformat a switch statement for readability. No logic changes. 2017-05-23 23:01:34 -04:00
Eric S. Raymond
f9eb6383f1 Revert a variable name previously changed to be out of the way.
Also, make output from replays easier to interpret by adding prompts.
2017-05-23 22:29:24 -04:00
Eric S. Raymond
f72141fbe3 More structurization. 2017-05-23 20:59:21 -04:00
Eric S. Raymond
8d0587b0ec Echo commands to stdout when replaying...
...makes check loads full transcripts abd more readable.
2017-05-23 20:38:46 -04:00
Eric S. Raymond
f68f3a1205 More globals to the game structure. 2017-05-23 20:34:53 -04:00
Eric S. Raymond
c3add5c206 More global-to-structure moves. 2017-05-23 20:22:35 -04:00
Eric S. Raymond
50ed247042 More comment cleanup. 2017-05-23 19:49:49 -04:00
Eric S. Raymond
bbe68abd30 Fixed case in a comment. 2017-05-23 19:45:18 -04:00
Eric S. Raymond
fa1f859162 Move more globals into the state structure. 2017-05-23 19:40:34 -04:00
Eric S. Raymond
42189d79d7 Begin gathering saveable game state into a structure. Not yet complete.
No logic changes.  A bunch of globals turn into fields (with the same names
except for lowercasing) in struct game_t.

Eventually this will allow drastic simplification of the save/load logic.
2017-05-23 18:47:04 -04:00
Eric S. Raymond
dc9d9e467b Input source is parametrized all the way down.
This means that, potentially, do_command() could be called on any text file
pointer and the right thing would happen.
2017-05-23 15:57:38 -04:00
Eric S. Raymond
c6867b374a Begin factoring out the command interpreter. 2017-05-23 14:48:41 -04:00
Eric S. Raymond
609b308ed1 Documentation polishing. 2017-05-23 14:04:42 -04:00
Eric S. Raymond
0599a20f1f Update for TODO items accomplished. 2017-05-23 13:22:18 -04:00
Eric S. Raymond
0388d294d4 Fix command synopsis on the manual page. 2017-05-23 11:31:10 -04:00
Eric S. Raymond
935d8b8e68 Added oldstyle option. 2017-05-23 11:28:56 -04:00
Eric S. Raymond
f89f63c6d1 Fix capitalization glitches. 2017-05-23 09:18:28 -04:00
Eric S. Raymond
943b3a62e6 Add -l option to enable command logging. 2017-05-23 08:57:35 -04:00
Jason S. Ninneman
9bcbe342a4 Fix typos in the history. 2017-05-22 23:13:28 -07:00
Jason S. Ninneman
c250cfc6a9 Fix a couple typos. 2017-05-22 21:13:15 -07:00
Eric S. Raymond
040f19adde Fix strange inside-out organization of the input routines.
Seems to have nbben a result of FORTRAN not having anything like a
stream object that can be passed around.

A step towards logging and log replay.
2017-05-22 21:26:14 -04:00
Eric S. Raymond
19b3e3e656 Remove unused labels. 2017-05-22 20:55:21 -04:00
Eric S. Raymond
01b2c05cbb More magic-number elimination. 2017-05-22 20:51:55 -04:00
Eric S. Raymond
5e2ca9a0e4 Don't use a magic number when we can use sizeof(). 2017-05-22 20:33:23 -04:00
Eric S. Raymond
ef24a63ced Prototypization. 2017-05-22 18:47:39 -04:00
Eric S. Raymond
5286f6b3bd Correct long-size bug that resulted in checksum error.
Idea thanks tp Max Ninneman.
2017-05-22 09:30:51 -04:00
Eric S. Raymond
f5831dbf39 Correct history based on code comments. 2017-05-22 09:11:12 -04:00
Eric S. Raymond
18767d52dd Fix up case on all comments to make them more readable. No code changes.
The all-capsing was a FORTRAN remnant.Also, we change a few FORTRANisms
so they are less confusing in this C context; ".TRUE." and ".FALSE." become
"true" and "false", "MOD" is mapped to % in places tha t are like C expressions
and (usually) "modulo" in places that aren't.
2017-05-21 13:12:24 -04:00
Eric S. Raymond
809f53d099 Add TODO items. 2017-05-19 15:16:39 -04:00
Eric S. Raymond
8e86d0dca3 Documentation polishing. Add TODO. 2017-05-19 13:30:12 -04:00
Eric S. Raymond
86b04b682d Prepare to initialize public repository. 2017-05-19 13:22:09 -04:00
Eric S. Raymond
d93746d078 More ANSI prototype conversions. 2017-05-19 01:28:38 -04:00
Eric S. Raymond
9a285402da Document ADVENTURE environment variable. 2017-05-19 00:49:23 -04:00
Eric S. Raymond
17ad4891ee More boolification.
Constants and formals have been converted, but not globals yet.
2017-05-18 17:28:18 -04:00
Eric S. Raymond
23f2dbe814 Replace fDATIME with ANSI/POSIX clock_gettime(). Rip out DOS/AMIGA shims.
The thinking here is that we simplify life by going pure ANSI/POSIX.
This is a text game.  If it ever runs on anything but Unix again it's
almost certain to be on something like WSL that supplies a
POSIX-conformant text console.
2017-05-18 17:18:16 -04:00
Eric S. Raymond
bd0487acc5 Remove a remnant of the old non-licensing. 2017-05-18 16:54:06 -04:00
Eric S. Raymond
b38c11abef Use prototypes and bools. 2017-05-18 09:06:32 -04:00
Eric S. Raymond
c9e9b64575 Partially ANSIfy C, fix compiler warnings. 2017-05-18 08:55:38 -04:00
Eric S. Raymond
3d8a9827dd Typo fix. 2017-05-18 07:31:10 -04:00
Eric S. Raymond
c1635d7378 Add control file for shipper. 2017-05-18 07:30:04 -04:00
Eric S. Raymond
8e73ebf31b Consistent use of 'advent' to avoid collision with BSD Games.
Manual page added.
2017-05-18 07:18:53 -04:00
Eric S. Raymond
68712ce666 Add README. More history. 2017-05-15 04:00:49 -04:00
Eric S. Raymond
13d4f5bda0 Relicense to 2-clause BSD. Befin the history document. 2017-05-15 01:57:17 -04:00
Eric S. Raymond
50ab7b9d47 Minimal forward-port to modern C - just enough to get it to compile. 2017-02-16 13:14:57 -05:00
Eric S. Raymond
24d7aeaf8a Don Wood's 430-point Adventure 2.5 from 1995, from rec.games.int-fiction. 2017-02-16 11:59:50 -05:00