Eric S. Raymond
1e2e24f4d5
Reformat a switch statement for readability. No logic changes.
2017-05-23 23:01:34 -04:00
Eric S. Raymond
f9eb6383f1
Revert a variable name previously changed to be out of the way.
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Also, make output from replays easier to interpret by adding prompts.
2017-05-23 22:29:24 -04:00
Eric S. Raymond
f72141fbe3
More structurization.
2017-05-23 20:59:21 -04:00
Eric S. Raymond
8d0587b0ec
Echo commands to stdout when replaying...
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...makes check loads full transcripts abd more readable.
2017-05-23 20:38:46 -04:00
Eric S. Raymond
f68f3a1205
More globals to the game structure.
2017-05-23 20:34:53 -04:00
Eric S. Raymond
c3add5c206
More global-to-structure moves.
2017-05-23 20:22:35 -04:00
Eric S. Raymond
50ed247042
More comment cleanup.
2017-05-23 19:49:49 -04:00
Eric S. Raymond
bbe68abd30
Fixed case in a comment.
2017-05-23 19:45:18 -04:00
Eric S. Raymond
fa1f859162
Move more globals into the state structure.
2017-05-23 19:40:34 -04:00
Eric S. Raymond
42189d79d7
Begin gathering saveable game state into a structure. Not yet complete.
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No logic changes. A bunch of globals turn into fields (with the same names
except for lowercasing) in struct game_t.
Eventually this will allow drastic simplification of the save/load logic.
2017-05-23 18:47:04 -04:00
Eric S. Raymond
dc9d9e467b
Input source is parametrized all the way down.
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This means that, potentially, do_command() could be called on any text file
pointer and the right thing would happen.
2017-05-23 15:57:38 -04:00
Eric S. Raymond
c6867b374a
Begin factoring out the command interpreter.
2017-05-23 14:48:41 -04:00
Eric S. Raymond
609b308ed1
Documentation polishing.
2017-05-23 14:04:42 -04:00
Eric S. Raymond
0599a20f1f
Update for TODO items accomplished.
2017-05-23 13:22:18 -04:00
Eric S. Raymond
0388d294d4
Fix command synopsis on the manual page.
2017-05-23 11:31:10 -04:00
Eric S. Raymond
935d8b8e68
Added oldstyle option.
2017-05-23 11:28:56 -04:00
Eric S. Raymond
f89f63c6d1
Fix capitalization glitches.
2017-05-23 09:18:28 -04:00
Eric S. Raymond
943b3a62e6
Add -l option to enable command logging.
2017-05-23 08:57:35 -04:00
Jason S. Ninneman
9bcbe342a4
Fix typos in the history.
2017-05-22 23:13:28 -07:00
Jason S. Ninneman
c250cfc6a9
Fix a couple typos.
2017-05-22 21:13:15 -07:00
Eric S. Raymond
040f19adde
Fix strange inside-out organization of the input routines.
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Seems to have nbben a result of FORTRAN not having anything like a
stream object that can be passed around.
A step towards logging and log replay.
2017-05-22 21:26:14 -04:00
Eric S. Raymond
19b3e3e656
Remove unused labels.
2017-05-22 20:55:21 -04:00
Eric S. Raymond
01b2c05cbb
More magic-number elimination.
2017-05-22 20:51:55 -04:00
Eric S. Raymond
5e2ca9a0e4
Don't use a magic number when we can use sizeof().
2017-05-22 20:33:23 -04:00
Eric S. Raymond
ef24a63ced
Prototypization.
2017-05-22 18:47:39 -04:00
Eric S. Raymond
5286f6b3bd
Correct long-size bug that resulted in checksum error.
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Idea thanks tp Max Ninneman.
2017-05-22 09:30:51 -04:00
Eric S. Raymond
f5831dbf39
Correct history based on code comments.
2017-05-22 09:11:12 -04:00
Eric S. Raymond
18767d52dd
Fix up case on all comments to make them more readable. No code changes.
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The all-capsing was a FORTRAN remnant.Also, we change a few FORTRANisms
so they are less confusing in this C context; ".TRUE." and ".FALSE." become
"true" and "false", "MOD" is mapped to % in places tha t are like C expressions
and (usually) "modulo" in places that aren't.
2017-05-21 13:12:24 -04:00
Eric S. Raymond
809f53d099
Add TODO items.
2017-05-19 15:16:39 -04:00
Eric S. Raymond
8e86d0dca3
Documentation polishing. Add TODO.
2017-05-19 13:30:12 -04:00
Eric S. Raymond
86b04b682d
Prepare to initialize public repository.
2017-05-19 13:22:09 -04:00
Eric S. Raymond
d93746d078
More ANSI prototype conversions.
2017-05-19 01:28:38 -04:00
Eric S. Raymond
9a285402da
Document ADVENTURE environment variable.
2017-05-19 00:49:23 -04:00
Eric S. Raymond
17ad4891ee
More boolification.
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Constants and formals have been converted, but not globals yet.
2017-05-18 17:28:18 -04:00
Eric S. Raymond
23f2dbe814
Replace fDATIME with ANSI/POSIX clock_gettime(). Rip out DOS/AMIGA shims.
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The thinking here is that we simplify life by going pure ANSI/POSIX.
This is a text game. If it ever runs on anything but Unix again it's
almost certain to be on something like WSL that supplies a
POSIX-conformant text console.
2017-05-18 17:18:16 -04:00
Eric S. Raymond
bd0487acc5
Remove a remnant of the old non-licensing.
2017-05-18 16:54:06 -04:00
Eric S. Raymond
b38c11abef
Use prototypes and bools.
2017-05-18 09:06:32 -04:00
Eric S. Raymond
c9e9b64575
Partially ANSIfy C, fix compiler warnings.
2017-05-18 08:55:38 -04:00
Eric S. Raymond
3d8a9827dd
Typo fix.
2017-05-18 07:31:10 -04:00
Eric S. Raymond
c1635d7378
Add control file for shipper.
2017-05-18 07:30:04 -04:00
Eric S. Raymond
8e73ebf31b
Consistent use of 'advent' to avoid collision with BSD Games.
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Manual page added.
2017-05-18 07:18:53 -04:00
Eric S. Raymond
68712ce666
Add README. More history.
2017-05-15 04:00:49 -04:00
Eric S. Raymond
13d4f5bda0
Relicense to 2-clause BSD. Befin the history document.
2017-05-15 01:57:17 -04:00
Eric S. Raymond
50ab7b9d47
Minimal forward-port to modern C - just enough to get it to compile.
2017-02-16 13:14:57 -05:00
Eric S. Raymond
24d7aeaf8a
Don Wood's 430-point Adventure 2.5 from 1995, from rec.games.int-fiction.
2017-02-16 11:59:50 -05:00