Commit graph

10 commits

Author SHA1 Message Date
NHOrus
bf2fa227f0 Unshadowed k2 into k3 in main.c
Reindented everything
2017-06-29 20:11:53 +03:00
Jason S. Ninneman
1ee0e5c7b0 Finish newdb -> dungeon renaming. 2017-06-29 08:54:55 -07:00
Jason S. Ninneman
83fb64b5a8 Jettison MAKEWD(), GETTXT(), vocab(), GETIN(), and the old db compiler. 2017-06-29 08:54:35 -07:00
Jason S. Ninneman
50435465a6 Completely wire vocab words in YAML to the code.
This massive patch:
* Finishes working all the vocab words into YAML structures.
* Adds vocab ID generator functions.
* Redoes the input-getting system, removing the need for GETIN(),
  GETTXT(), etc.
* Changes advent<->ascii mapping to avoid the special 'shift'
  character.
* Works around some bad behavior in the dragon attack logic.
* Handles the reservoir magic word without changing the database
  contents.
2017-06-29 01:59:37 -07:00
Aaron Traas
0a30176a8c Allow cheat to generate save files with bogus numbers.
Also remove pre-built save file for resumefail.log
2017-06-27 16:13:49 -04:00
Aaron Traas
7392603b7d "cheat" now has command-line arguments for generating cheat files
-d number of deaths. Signed integer value
-s number of saves. Signed integer value
-o file name of save game to write
2017-06-27 16:13:49 -04:00
Jason S. Ninneman
7dc8839249 Abolish VOCWRD().
Action word mnemonics are now enums from adventure.yaml.
2017-06-26 22:07:24 -07:00
Jason S. Ninneman
f9edfc5151 Reexpress the motion words in adventure.yaml. 2017-06-26 22:22:51 -04:00
Jason S. Ninneman
70bfd3f5a3 Update cheat.c to unbreak the build. 2017-06-26 13:40:38 -07:00
Eric S. Raymond
d6cb6f0d8d Create a cheater to test strange save/resume cases.
Patch due to Aaron Traas, but needed modification because of code
drift since submission.
2017-06-26 15:07:09 -04:00