Commit graph

273 commits

Author SHA1 Message Date
Jason S. Ninneman
9ab8b0d271 Another workaround. 2017-06-07 20:19:24 -07:00
Jason S. Ninneman
776fac4281 Use a workaround of Gitlab issue 2148.wq 2017-06-07 20:19:24 -07:00
Jason S. Ninneman
5fda630380 Tell Gitlab to grab git submodules. 2017-06-07 20:19:24 -07:00
Jason S. Ninneman
41265e020c Update Makefile for linenoise. 2017-06-07 20:19:24 -07:00
Jason S. Ninneman
1b6a10e097 Submodularize the linenoise library. 2017-06-07 20:19:24 -07:00
Eric S. Raymond
d657db5f4b Yet another parallel make attempt.
Credit to Bob Little.
2017-06-07 23:04:44 -04:00
Eric S. Raymond
3425c712c7 Yet more gotoectomy. 2017-06-07 22:59:55 -04:00
Eric S. Raymond
680788eb97 The continuing cleanup of misc.c 2017-06-07 22:34:06 -04:00
Eric S. Raymond
ff36dff18f Attempt to repair GitLab build breakage. 2017-06-07 21:26:45 -04:00
Eric S. Raymond
a45f297dc7 Still more gotoectomy. 2017-06-07 19:22:41 -04:00
Eric S. Raymond
19b3ac4ccd More goto removal. 2017-06-07 19:10:39 -04:00
Eric S. Raymond
da5976dc8c More goto elimination in misc.c 2017-06-07 18:34:08 -04:00
Eric S. Raymond
7fa8757ad4 More misc.c cleanup. 2017-06-07 18:00:12 -04:00
Eric S. Raymond
beac8d7f41 Continuing cleanup of misc.c. 2017-06-07 16:39:59 -04:00
Eric S. Raymond
1d3a087c39 Partial misc.c gotoectomy. 2017-06-07 16:30:51 -04:00
Eric S. Raymond
ed80d6dd2f Move MAXDIE computation to dungeonmaker. 2017-06-07 15:33:22 -04:00
Eric S. Raymond
fa2fb48436 Localize K in score.c. 2017-06-07 15:20:19 -04:00
Eric S. Raymond
16d90e4c28 init.c is now real C. 2017-06-07 15:12:21 -04:00
Eric S. Raymond
1b59175d8d Scoring code is fully translated to C. 2017-06-07 15:00:16 -04:00
Eric S. Raymond
db4b972fc7 Reformat score.c like normal C, since it now almost is.
Still two gotos to get rid of.
2017-06-07 14:50:45 -04:00
Eric S. Raymond
7555eb7de3 Global-variable elimination. 2017-06-07 14:45:30 -04:00
Eric S. Raymond
73e8d7fd87 score.c begins to resemble actual C. 2017-06-07 14:39:51 -04:00
Eric S. Raymond
78f606c879 Goto elimination. 2017-06-07 14:26:46 -04:00
Eric S. Raymond
14fee6b979 Eliminate globals. 2017-06-07 14:03:33 -04:00
Eric S. Raymond
2deb1b9f7f Localize TK. 2017-06-07 10:38:18 -04:00
Eric S. Raymond
8a256a6e37 Narrow the scope of IGO. 2017-06-07 10:33:38 -04:00
Eric S. Raymond
48363ba536 Localize K2. 2017-06-07 10:25:59 -04:00
Eric S. Raymond
dad1df9796 Localize KK. 2017-06-07 10:23:06 -04:00
Eric S. Raymond
8d90b03ee4 Fully localize VERB. 2017-06-07 10:06:14 -04:00
Eric S. Raymond
0e3456069f Further narrow the scope of VERB. 2017-06-07 09:57:23 -04:00
Eric S. Raymond
cc618146e8 Localize a variable. 2017-06-07 09:46:25 -04:00
Eric S. Raymond
57104237ed Narrow the scope of VERB. 2017-06-07 09:39:04 -04:00
Eric S. Raymond
844cb05619 Prevent confusion between dungeonmaker and runtime variables. 2017-06-07 09:21:05 -04:00
Eric S. Raymond
b2c85b36f8 OBJ is completely localized. 2017-06-07 09:03:14 -04:00
Eric S. Raymond
aba35733e7 OBJ has become local in actions1.c and diesn't have to be saved. 2017-06-07 08:59:50 -04:00
Eric S. Raymond
f01cb89a76 Complete OBJ localization in actions2.c 2017-06-07 08:48:12 -04:00
Eric S. Raymond
df83a345a2 Continuing OBJ localization. 2017-06-07 08:41:46 -04:00
Eric S. Raymond
8f661598bc Yet more OBJ localization. 2017-06-07 08:39:12 -04:00
Eric S. Raymond
3079ebda95 Yet more OBJ localization. 2017-06-07 08:34:42 -04:00
Eric S. Raymond
f20b7f56fd Localize OBJ in throw(). 2017-06-07 08:32:06 -04:00
Eric S. Raymond
a5cef5208f Begin localizing OBJ. 2017-06-07 08:29:30 -04:00
Eric S. Raymond
4fe6286cc6 LOC pulled into game structure block. 2017-06-07 07:50:09 -04:00
Eric S. Raymond
a6432a4ed4 Fix allcapsed comment. 2017-06-07 07:40:44 -04:00
Eric S. Raymond
a38b61638c Global LL becomes local to command interpreter toplevel...
...and doesn't have to be saved.
2017-06-07 07:30:56 -04:00
Eric S. Raymond
2d95c3f4f5 Finish moving state arrays into game structure block. 2017-06-07 07:10:07 -04:00
Eric S. Raymond
3ba084480a Change name of dungeon maker - dual use of "compile" was confusing. 2017-06-07 06:47:01 -04:00
Eric S. Raymond
0b02763bf0 More collecting of globals. 2017-06-07 06:38:40 -04:00
Eric S. Raymond
c1f1f2f79f Magic-number cleanup. 2017-06-07 06:24:18 -04:00
Peje Nilsson
60a3a6d1fe Split init loop into separate loops based on size. 2017-06-07 06:18:25 -04:00
Eric S. Raymond
461575ef4c Bite the bullet - size siymbols have to be shared.
Otherwise we end up duplicating magic sizes and tey can drift apart.
2017-06-07 05:45:51 -04:00