Commit graph

177 commits

Author SHA1 Message Date
raeleus
b47946a590 Automatic difficulty no longer shows roll information and does not award xp. 2024-10-27 07:04:41 -07:00
raeleus
cfe043cb9b Adjusted phrasing of critical attacks. 2024-10-26 23:26:03 -07:00
raeleus
70f90ca14f Added #healparty. Resolves #85 2024-10-26 23:24:15 -07:00
raeleus
ce2eaa5932 Added synonyms for difficulty names. 2024-10-26 23:02:50 -07:00
raeleus
ade4357de0 #heal and #damage no longer show output after being called. Resolves #90 2024-10-26 22:55:49 -07:00
raeleus
e13e65a37c Fixed defeated enemies not being removed from combat. Resolves #92 2024-10-26 22:52:31 -07:00
raeleus
457d7439a1 Allow commands like "#take the 2 daggers" 2024-10-26 17:38:07 -07:00
raeleus
f989d68625 Don't show AI output after #addenemy 2024-10-26 17:19:45 -07:00
raeleus
a8d586cf06 Show the result of attack rolls. Resolves #78 2024-10-26 17:18:34 -07:00
raeleus
23ddbf0109 Fixed missing period in #attack. Resolves #79 2024-10-26 16:53:52 -07:00
raeleus
33fdbb5835 Tweaked #heal and #damage to allow targeting characters specified as a parameter 2024-10-26 16:50:27 -07:00
raeleus
be4f84816f Improved #heal to have parameters like #damage. 2024-10-26 16:37:29 -07:00
raeleus
bc23453669 Title case for characters in initiative order. Resolves #82 2024-10-26 15:54:46 -07:00
raeleus
bbe1ae509f Update README.md 2024-10-26 10:28:40 -07:00
raeleus
8e82997d1a Added humanoid enemy presets and fixed #setupenemy not allowing players to spawn the newest presets. 2024-10-26 10:25:20 -07:00
raeleus
a4e28a43b5 Reworded preset text in #setupenemy 2024-10-26 08:51:55 -07:00
raeleus
88cb0ee509 Added boss level difficulty enemies. 2024-10-26 08:49:47 -07:00
raeleus
afb034c108 Update version. 2024-10-20 17:17:47 -07:00
raeleus
489ddad81e Minor adjustment of #drop text. 2024-10-20 17:16:13 -07:00
raeleus
d25b9075bb
Update README.md 2024-10-17 20:00:59 -07:00
raeleus
aca1b29969 Fixed being unable to use #damage to target enemies in combat. Thanks coryking! 2024-10-17 19:58:19 -07:00
raeleus
fc231644a8 Clarified places of interest in changes. 2024-10-16 07:47:39 -07:00
raeleus
3a25a8697a #xp now has a parameter for party and it displays how much xp you need for the next level. Resolves #68 2024-10-14 07:34:57 -07:00
raeleus
8b199345e9 Update version and README 2024-10-14 06:47:34 -07:00
raeleus
264ced0e08 Added places of interest to #location. Resolves #69 2024-10-14 06:44:15 -07:00
raeleus
ac71bbad3e Fixed spacing in #cast. Resolves #70 2024-10-14 06:32:17 -07:00
raeleus
ed8ec30c86 Minor text tweaks. Resolves #71 2024-10-14 06:30:38 -07:00
raeleus
35f491eece Allow rest without specifying a character. 2024-10-13 14:32:12 -07:00
raeleus
29c4582ddc
Update README.md 2024-10-13 14:00:49 -07:00
raeleus
62c933ac46 Update docs 2024-10-13 13:50:38 -07:00
raeleus
45f251da33 Updated #setupenemy synonyms 2024-10-13 13:50:30 -07:00
raeleus
6e84820f98 Update hard list names for #setupenemy 2024-10-13 11:30:49 -07:00
raeleus
7c2a27e559 Only show #initiative hint in #encounter if there are enemies in the encounter. 2024-10-13 11:04:11 -07:00
raeleus
e3a19be73c Fix being unable to rest. 2024-10-13 10:58:00 -07:00
raeleus
f121e3fbd5 Minor alteration to #setupenemy 2024-10-13 06:55:34 -07:00
raeleus
2d4a6ea262 Added hard list for #encounter 2024-10-13 00:09:30 -07:00
raeleus
b1f2ed4c86 Added medium difficulty for #encounter and #setupenemy 2024-10-12 21:19:33 -07:00
raeleus
14ecd00f0d Add templates for difficulties. 2024-10-12 16:52:34 -07:00
raeleus
e9743ed99e #attack and #cast can target enemies by enemy number 2024-10-12 16:36:40 -07:00
raeleus
5784b2328a Added #setdamage and #setweaponproficiency. Also resolved crash when enemies cast spells and other tweaks. 2024-10-12 15:25:27 -07:00
raeleus
9a2d49df35 Replace "character" in encounter text. 2024-10-12 11:39:08 -07:00
raeleus
5d7b9ba884 Update README.md 2024-10-12 10:55:44 -07:00
raeleus
d242153864 Fixed damage and initiative modifiers in createEnemy() 2024-10-12 10:54:24 -07:00
raeleus
330af759ef Updated flavor text for #rest. Resolves #57 2024-10-12 10:19:55 -07:00
raeleus
2a57a9aff2 Added cue to call #initiative to #encounter text. 2024-10-12 10:11:20 -07:00
raeleus
bf60878d05 Default encounter is easy. 2024-10-12 10:04:59 -07:00
raeleus
7d3bfe57ab Allow specifying names with #setupenemy. 2024-10-11 23:54:57 -07:00
raeleus
18f1017653 #damage no longer needs a character specified and does not need quotes for the enemy name. 2024-10-11 21:20:10 -07:00
raeleus
21abddcf0d Fixed buy name saving items as plural. 2024-10-11 21:02:44 -07:00
raeleus
a41aaf1688 Update docs and allow hitmodifier to be a dice roll in #addenemy 2024-10-11 08:01:15 -07:00