fix code style

fix more code style

fix code style again

fix code style again

fix code again

fix variable name
This commit is contained in:
HybridDog 2015-08-22 11:11:56 +02:00 committed by HybridDog
parent 8f7299271f
commit d00a2bb792
2 changed files with 93 additions and 71 deletions

View file

@ -2,31 +2,26 @@
-- TODO Ignore group:flower -- TODO Ignore group:flower
local creative = minetest.setting_getbool("creative_mode") local creative = minetest.setting_getbool("creative_mode")
function farming.hoe_on_use(itemstack, user, pt, uses) function farming.hoe_on_use(itemstack, user, pt, max_uses)
-- check if pointing at a node's top -- check if pointing at a node's top
if not pt if not pt or pt.type ~= "node" or pt.above.y ~= pt.under.y+1 then
or pt.type ~= "node"
or pt.above.y ~= pt.under.y+1 then
return return
end end
local above = minetest.get_node(pt.above) local above = minetest.get_node(pt.above)
if above.name ~= "air" if above.name ~= "air" or not minetest.registered_nodes[above.name] then
or not minetest.registered_nodes[above.name] then
return return
end end
local under = minetest.get_node(pt.under) local under = minetest.get_node(pt.under)
if not minetest.registered_nodes[under.name] if not minetest.registered_nodes[under.name] or
or minetest.get_item_group(under.name, "soil") ~= 1 then minetest.get_item_group(under.name, "soil") ~= 1 then
return return
end end
-- check if (wet) soil defined -- check if (wet) soil defined
local soil = minetest.registered_nodes[under.name].soil local soil = minetest.registered_nodes[under.name].soil
if not soil if not soil or not soil.wet or not soil.dry then
or not soil.wet
or not soil.dry then
return return
end end
@ -50,7 +45,7 @@ function farming.hoe_on_use(itemstack, user, pt, uses)
return return
end end
itemstack:add_wear(65535/(uses-1)) itemstack:add_wear(65535/(max_uses-1))
return itemstack return itemstack
end end
@ -61,21 +56,21 @@ function farming.register_hoe(name, def)
name = ":" .. name name = ":" .. name
end end
-- Check def table -- Check def table
if not def.description then assert(def.description, "[farming] missing field description (hoe "..name..")")
def.description = "Hoe" assert(def.inventory_image, "[farming] missing field inventory_image (hoe "..name..")")
end
assert(def.inventory_image, "[farming] missing field inventory_image ("..name..")") local uses = tonumber(def.max_uses)
if not def.max_uses then assert(uses and uses > 1, "[farming] max uses are invalid (hoe "..name..")")
def.max_uses = 30
end
-- Register the tool -- Register the tool
minetest.register_tool(name, { minetest.register_tool(name, {
description = def.description, description = def.description,
inventory_image = def.inventory_image, inventory_image = def.inventory_image,
on_use = function(itemstack, user, pointed_thing) on_use = function(itemstack, user, pointed_thing)
return farming.hoe_on_use(itemstack, user, pointed_thing, def.max_uses) return farming.hoe_on_use(itemstack, user, pointed_thing, uses)
end end
}) })
-- Register its recipe -- Register its recipe
if not def.material then if not def.material then
if def.recipe then if def.recipe then
@ -86,6 +81,7 @@ function farming.register_hoe(name, def)
end end
return return
end end
minetest.register_craft({ minetest.register_craft({
output = name:sub(2), output = name:sub(2),
recipe = { recipe = {
@ -94,6 +90,7 @@ function farming.register_hoe(name, def)
{"", "group:stick", ""} {"", "group:stick", ""}
} }
}) })
-- Reverse Recipe -- Reverse Recipe
minetest.register_craft({ minetest.register_craft({
output = name:sub(2), output = name:sub(2),
@ -108,9 +105,7 @@ end
-- Seed placement -- Seed placement
function farming.place_seed(itemstack, placer, pt, plantname) function farming.place_seed(itemstack, placer, pt, plantname)
-- check if pointing at a node's top -- check if pointing at a node's top
if not pt if not pt or pt.type ~= "node" or pt.above.y ~= pt.under.y+1 then
or pt.type ~= "node"
or pt.above.y ~= pt.under.y+1 then
return return
end end
@ -126,15 +121,15 @@ function farming.place_seed(itemstack, placer, pt, plantname)
-- check if you can replace the node above the pointed node -- check if you can replace the node above the pointed node
local above = minetest.get_node(pt.above) local above = minetest.get_node(pt.above)
if not minetest.registered_nodes[above.name] if not (minetest.registered_nodes[above.name] and
or not minetest.registered_nodes[above.name].buildable_to then minetest.registered_nodes[above.name].buildable_to) then
return return
end end
-- check if pointing at soil -- check if pointing at soil
local under = minetest.get_node(pt.under) local under = minetest.get_node(pt.under)
if not minetest.registered_nodes[under.name] if not minetest.registered_nodes[under.name] or
or minetest.get_item_group(under.name, "soil") < 2 then minetest.get_item_group(under.name, "soil") < 2 then
return return
end end
@ -151,15 +146,11 @@ end
-- Register plants -- Register plants
function farming.register_plant(name, def) function farming.register_plant(name, def)
if not def.steps then
return
end
-- Check def table -- Check def table
assert(def.inventory_image, "[farming] missing field inventory_image ("..name..")") assert(def.steps, "[farming] missing field steps (plant "..name..")")
if not def.fertility then assert(def.inventory_image, "[farming] missing field inventory_image (plant "..name..")")
def.fertility = {} assert(def.description, "[farming] missing field description (plant "..name..")")
end def.fertility = def.fertility or {}
-- Register seed -- Register seed
local g = {seed = 1, snappy = 3, attached_node = 1} local g = {seed = 1, snappy = 3, attached_node = 1}
@ -170,7 +161,7 @@ function farming.register_plant(name, def)
local mname, pname = unpack(name:split(":")) local mname, pname = unpack(name:split(":"))
minetest.register_node(":" .. mname .. ":seed_" .. pname, { minetest.register_node(":" .. mname .. ":seed_" .. pname, {
description = def.description or "Seed", description = def.description,
tiles = {def.inventory_image}, tiles = {def.inventory_image},
inventory_image = def.inventory_image, inventory_image = def.inventory_image,
wield_image = def.inventory_image, wield_image = def.inventory_image,
@ -186,7 +177,8 @@ function farming.register_plant(name, def)
}, },
fertility = def.fertility, fertility = def.fertility,
on_place = function(itemstack, placer, pointed_thing) on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, mname .. ":seed_" .. pname) return farming.place_seed(itemstack, placer, pointed_thing,
mname .. ":seed_" .. pname)
end end
}) })
@ -197,8 +189,14 @@ function farming.register_plant(name, def)
}) })
-- Register growing steps -- Register growing steps
for i=1,def.steps do for i = 1, def.steps do
local nodegroups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1} local nodegroups = {
snappy = 3,
flammable = 2,
plant = 1,
not_in_creative_inventory = 1,
attached_node = 1
}
nodegroups[pname] = i nodegroups[pname] = i
minetest.register_node(mname .. ":" .. pname .. "_" .. i, { minetest.register_node(mname .. ":" .. pname .. "_" .. i, {
@ -225,12 +223,8 @@ function farming.register_plant(name, def)
}) })
end end
if not def.minlight then def.minlight = def.minlight or 1
def.minlight = 1 def.maxlight = def.maxlight or 14
end
if not def.maxlight then
def.maxlight = 14
end
-- Growing ABM -- Growing ABM
minetest.register_abm({ minetest.register_abm({
@ -254,20 +248,14 @@ function farming.register_plant(name, def)
local fertility = minetest.registered_items[node.name].fertility local fertility = minetest.registered_items[node.name].fertility
-- grow seed -- grow seed
if fertility if fertility and minetest.get_item_group(node.name, "seed") then
and minetest.get_item_group(node.name, "seed") then
local can_grow
for _, v in pairs(fertility) do for _, v in pairs(fertility) do
if minetest.get_item_group(soil_node.name, v) ~= 0 then if minetest.get_item_group(soil_node.name, v) ~= 0 then
can_grow = true node.name = node.name:gsub("seed_", "") .. "_1"
break minetest.set_node(pos, node)
return
end end
end end
if not can_grow then
return
end
node.name = node.name:gsub("seed_", "") .. "_1"
minetest.set_node(pos, node)
return return
end end
@ -279,9 +267,7 @@ function farming.register_plant(name, def)
-- check light -- check light
local ll = minetest.get_node_light(pos) local ll = minetest.get_node_light(pos)
if not ll if not ll or ll < def.minlight or ll > def.maxlight then
or ll < def.minlight
or ll > def.maxlight then
return return
end end

View file

@ -20,7 +20,13 @@ minetest.register_node("farming:soil", {
description = "Soil", description = "Soil",
tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"}, tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"},
drop = "default:dirt", drop = "default:dirt",
groups = {crumbly=3, not_in_creative_inventory=1, soil=2, grassland = 1, field = 1}, groups = {
crumbly = 3,
not_in_creative_inventory = 1,
soil = 2,
grassland = 1,
field = 1
},
sounds = default.node_sound_dirt_defaults(), sounds = default.node_sound_dirt_defaults(),
soil = { soil = {
base = "default:dirt", base = "default:dirt",
@ -31,9 +37,19 @@ minetest.register_node("farming:soil", {
minetest.register_node("farming:soil_wet", { minetest.register_node("farming:soil_wet", {
description = "Wet Soil", description = "Wet Soil",
tiles = {"default_dirt.png^farming_soil_wet.png", "default_dirt.png^farming_soil_wet_side.png"}, tiles = {
"default_dirt.png^farming_soil_wet.png",
"default_dirt.png^farming_soil_wet_side.png"
},
drop = "default:dirt", drop = "default:dirt",
groups = {crumbly=3, not_in_creative_inventory=1, soil=3, wet = 1, grassland = 1, field = 1}, groups = {
crumbly = 3,
not_in_creative_inventory = 1,
soil = 3,
wet = 1,
grassland = 1,
field = 1
},
sounds = default.node_sound_dirt_defaults(), sounds = default.node_sound_dirt_defaults(),
soil = { soil = {
base = "default:dirt", base = "default:dirt",
@ -54,7 +70,15 @@ minetest.register_node("farming:desert_sand_soil", {
description = "Desert Sand Soil", description = "Desert Sand Soil",
drop = "default:desert_sand", drop = "default:desert_sand",
tiles = {"farming_desert_sand_soil.png", "default_desert_sand.png"}, tiles = {"farming_desert_sand_soil.png", "default_desert_sand.png"},
groups = {crumbly=3, not_in_creative_inventory = 1, falling_node=1, sand=1, soil = 2, desert = 1, field = 1}, groups = {
crumbly = 3,
not_in_creative_inventory = 1,
falling_node = 1,
sand = 1,
soil = 2,
desert = 1,
field = 1
},
sounds = default.node_sound_sand_defaults(), sounds = default.node_sound_sand_defaults(),
soil = { soil = {
base = "default:desert_sand", base = "default:desert_sand",
@ -66,8 +90,20 @@ minetest.register_node("farming:desert_sand_soil", {
minetest.register_node("farming:desert_sand_soil_wet", { minetest.register_node("farming:desert_sand_soil_wet", {
description = "Wet Desert Sand Soil", description = "Wet Desert Sand Soil",
drop = "default:desert_sand", drop = "default:desert_sand",
tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"}, tiles = {
groups = {crumbly=3, falling_node=1, sand=1, not_in_creative_inventory=1, soil=3, wet = 1, desert = 1, field = 1}, "farming_desert_sand_soil_wet.png",
"farming_desert_sand_soil_wet_side.png"
},
groups = {
crumbly = 3,
falling_node = 1,
sand = 1,
not_in_creative_inventory = 1,
soil = 3,
wet = 1,
desert = 1,
field = 1
},
sounds = default.node_sound_sand_defaults(), sounds = default.node_sound_sand_defaults(),
soil = { soil = {
base = "default:desert_sand", base = "default:desert_sand",
@ -91,13 +127,14 @@ minetest.register_abm({
action = function(pos, node) action = function(pos, node)
local soil = minetest.registered_nodes[node.name].soil local soil = minetest.registered_nodes[node.name].soil
if not soil then if not soil then
return error("[farming] field "..node.name.." doesn't have soil")
end end
local wet = soil.wet local wet = soil.wet
local base = soil.base local base = soil.base
local dry = soil.dry local dry = soil.dry
if not (wet and base and dry) then if not (wet and base and dry) then
return error("[farming] field "..node.name..
"'s soil must have wet, base and dry")
end end
pos.y = pos.y + 1 pos.y = pos.y + 1
@ -108,9 +145,8 @@ minetest.register_abm({
local nn_def = minetest.registered_nodes[nn.name] local nn_def = minetest.registered_nodes[nn.name]
pos.y = pos.y - 1 pos.y = pos.y - 1
if nn_def if nn_def and nn_def.walkable and
and nn_def.walkable minetest.get_item_group(nn.name, "plant") == 0 then
and minetest.get_item_group(nn.name, "plant") == 0 then
node.name = base node.name = base
minetest.set_node(pos, node) minetest.set_node(pos, node)
return return
@ -135,8 +171,8 @@ minetest.register_abm({
-- turn it back into base if it is already dry -- turn it back into base if it is already dry
if wet_lvl == 0 then if wet_lvl == 0 then
-- only turn it back if there is no plant/seed on top of it -- only turn it back if there is no plant/seed on top of it
if minetest.get_item_group(nn.name, "plant") == 0 if minetest.get_item_group(nn.name, "plant") == 0 and
and minetest.get_item_group(nn.name, "seed") == 0 then minetest.get_item_group(nn.name, "seed") == 0 then
node.name = base node.name = base
minetest.set_node(pos, node) minetest.set_node(pos, node)
end end