Commit graph

34 commits

Author SHA1 Message Date
Zero Fanker
102f919e96 fixed potential crash when reloading images (safe memory release, avoid double free) . 2024-11-02 22:07:55 -04:00
Zero Fanker
1672fd8901 a potential double free fix . 2024-10-20 16:14:56 -04:00
Zero Fanker
58b0de0907 implemented real CIniFileSection::Insert function, and distinguished with Append . 2024-06-17 01:10:26 -04:00
Zero Fanker
759a9f9271 guardian check when lose window focus . 2024-06-07 21:18:08 -04:00
Zero Fanker
47bc3f1872 fixed memory query function in loading methods for x64 . 2024-06-05 00:14:17 -04:00
Zero Fanker
767264156f progress display simplified and boosted loading speed . 2024-06-05 00:14:13 -04:00
Zero Fanker
654e68fdbc fixed #18, an animation start frame number is bigger than existing file frame count, now guarded . 2024-05-31 16:01:27 -04:00
Zero Fanker
6d7c240f13 resolved custom palette remap issue . 2024-05-29 00:43:35 -04:00
Zero Fanker
9311007a17 narrowed local variable scope . reduced some lint warning . 2024-05-29 00:36:53 -04:00
Zero Fanker
54794f7a11 fixed powerplant (maybe other upgrades as well) image display not properly in some special theaters, e.g. desert . 2024-05-29 00:34:10 -04:00
Zero Fanker
450fe8fdae silence lint warning . 2024-05-28 00:15:35 -04:00
Zero Fanker
bdb9c28fe0 resolved palette house color issue . 2024-05-28 00:15:31 -04:00
Zero Fanker
79856fabd8 some format adjustment . 2024-05-27 23:07:15 -04:00
Zero Fanker
eada71ea2a fixed some image loading logic error . 2024-05-27 23:07:06 -04:00
Zero Fanker
38ddc52d28 Introduced voxel render lib written by Thomas Sneddon . 2024-05-25 20:41:07 -04:00
Zero Fanker
5648034cc5 attempt to make Voxel render work . 2024-05-25 09:40:16 -04:00
Zero Fanker
47a4dde7aa investigating voxel issue . 2024-05-25 09:40:15 -04:00
Zero Fanker
6627e9563c Silence some compile warning . 2024-05-25 09:40:15 -04:00
Zero Fanker
4171effebf fixed SHP image blending overlapping issue . 2024-05-25 09:40:14 -04:00
Zero Fanker
c94515c686 renamed inner variable of SHP image blend queue 2024-05-25 09:40:14 -04:00
Zero Fanker
7962824be7 Bug fix of image background color issue . 2024-05-25 09:40:13 -04:00
Zero Fanker
800cd951b6 generally transplanted FA2sp image handling logic, but still WIP
TODO: Fix palette background issue. Fix voxel handling .
2024-05-25 09:40:11 -04:00
Zero Fanker
981059c2b4 split out palette management, preparing for custom palette support . 2024-05-25 09:40:10 -04:00
Zero Fanker
c8f7c99c80 made some progress, but SHP image position is not always correct . 2024-05-25 09:40:09 -04:00
Zero Fanker
98783a663d fixed an issue that caused by Ini refactor when loading voxel turret . 2024-05-25 09:36:30 -04:00
Zero Fanker
f0a578ee9e fixed memory query issue for x64 system . 2024-05-24 20:21:03 -04:00
Zero Fanker
00753d2ff2 restrict "std" namespace using . 2024-04-30 22:30:19 -04:00
Zero Fanker
574a67e7c4 BibShape will always be tried drawn, because buildings like Service Depot do not have "Bib=yes" . 2024-04-16 23:31:35 -04:00
Zero Fanker
52151f6ce5 fixed terrain list item skipped issue, caused by refine . 2024-04-16 22:38:19 -04:00
Zero Fanker
9e87d7f98e fixed another logic bug caused by refactor . 2024-04-16 21:14:35 -04:00
Zero Fanker
1de6ad56c2 code reformatted . 2024-04-16 20:51:17 -04:00
Zero Fanker
5bbf2d48d7 compile fix . 2024-04-07 00:55:01 -04:00
Zero Fanker
ca20863dc1 completed loading adaption . 2024-04-03 23:03:05 -04:00
brbarnesEA
a547a31a37 TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
2024-03-05 11:56:45 -08:00