Zero Fanker
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dad9a9d701
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#21, added Debug.RenderPlainHouseColor control so remap color will be highlighted as older version .
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2024-06-01 12:05:34 -04:00 |
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Zero Fanker
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654e68fdbc
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fixed #18, an animation start frame number is bigger than existing file frame count, now guarded .
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2024-05-31 16:01:27 -04:00 |
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Zero Fanker
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422019253d
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fixed base node issue that rendering without remap .
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2024-05-31 15:31:59 -04:00 |
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Zero Fanker
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893427625d
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refactored recent file list logic, supporting 10 records now .
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2024-05-31 15:24:48 -04:00 |
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Zero Fanker
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89bce98a13
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fixed wrong house data initialized when creating new map .
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2024-05-31 13:35:42 -04:00 |
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Zero Fanker
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6d7c240f13
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resolved custom palette remap issue .
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2024-05-29 00:43:35 -04:00 |
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Zero Fanker
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9311007a17
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narrowed local variable scope . reduced some lint warning .
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2024-05-29 00:36:53 -04:00 |
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Zero Fanker
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955746ef93
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removed debug trap code .
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2024-05-29 00:34:22 -04:00 |
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Zero Fanker
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54794f7a11
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fixed powerplant (maybe other upgrades as well) image display not properly in some special theaters, e.g. desert .
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2024-05-29 00:34:10 -04:00 |
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Zero Fanker
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e3fbcdc28a
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fixed aircraft image management strategy .
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2024-05-28 21:18:31 -04:00 |
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Zero Fanker
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ffbf9228c6
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some format adjustment .
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2024-05-28 20:44:08 -04:00 |
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Zero Fanker
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931dd4f2eb
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fixed building upgrade draw position issue .
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2024-05-28 00:44:55 -04:00 |
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Zero Fanker
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1140890ca0
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fixed building option dialog upgrades control logic issue .
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2024-05-28 00:44:51 -04:00 |
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Zero Fanker
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450fe8fdae
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silence lint warning .
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2024-05-28 00:15:35 -04:00 |
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Zero Fanker
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bdb9c28fe0
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resolved palette house color issue .
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2024-05-28 00:15:31 -04:00 |
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Zero Fanker
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79856fabd8
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some format adjustment .
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2024-05-27 23:07:15 -04:00 |
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Zero Fanker
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475d62a5aa
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silence compile warning .
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2024-05-27 23:07:10 -04:00 |
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Zero Fanker
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eada71ea2a
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fixed some image loading logic error .
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2024-05-27 23:07:06 -04:00 |
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Zero Fanker
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7d9d27c3a3
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fixed "GetUnitPictureFilename" logic to support both SHP turret buildings and normal unit with Image= assigning .
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2024-05-26 13:26:01 -04:00 |
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Zero Fanker
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38ddc52d28
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Introduced voxel render lib written by Thomas Sneddon .
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2024-05-25 20:41:07 -04:00 |
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Zero Fanker
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5648034cc5
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attempt to make Voxel render work .
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2024-05-25 09:40:16 -04:00 |
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Zero Fanker
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47a4dde7aa
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investigating voxel issue .
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2024-05-25 09:40:15 -04:00 |
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Zero Fanker
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6627e9563c
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Silence some compile warning .
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2024-05-25 09:40:15 -04:00 |
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Zero Fanker
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4171effebf
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fixed SHP image blending overlapping issue .
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2024-05-25 09:40:14 -04:00 |
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Zero Fanker
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c94515c686
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renamed inner variable of SHP image blend queue
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2024-05-25 09:40:14 -04:00 |
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Zero Fanker
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7962824be7
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Bug fix of image background color issue .
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2024-05-25 09:40:13 -04:00 |
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Zero Fanker
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48c9065537
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fixed bug that INI group might already been destroyed while iterating the group
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2024-05-25 09:40:12 -04:00 |
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Zero Fanker
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f1b969219a
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Format adjustment .
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2024-05-25 09:40:12 -04:00 |
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Zero Fanker
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800cd951b6
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generally transplanted FA2sp image handling logic, but still WIP
TODO: Fix palette background issue. Fix voxel handling .
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2024-05-25 09:40:11 -04:00 |
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Zero Fanker
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981059c2b4
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split out palette management, preparing for custom palette support .
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2024-05-25 09:40:10 -04:00 |
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Zero Fanker
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fb64321a28
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split out class "IniMegaFile" .
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2024-05-25 09:40:09 -04:00 |
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Zero Fanker
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c8f7c99c80
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made some progress, but SHP image position is not always correct .
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2024-05-25 09:40:09 -04:00 |
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Zero Fanker
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98783a663d
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fixed an issue that caused by Ini refactor when loading voxel turret .
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2024-05-25 09:36:30 -04:00 |
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Zero Fanker
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f0a578ee9e
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fixed memory query issue for x64 system .
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2024-05-24 20:21:03 -04:00 |
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Zero Fanker
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cbe6462148
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valadded expanded to high WORD (actually it is 64bit value now).
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2024-04-30 22:30:23 -04:00 |
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Zero Fanker
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eefb3c28bd
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removed useless variables .
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2024-04-30 22:30:22 -04:00 |
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Zero Fanker
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a64b11d6a4
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resolved compile issue .
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2024-04-30 22:30:22 -04:00 |
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Zero Fanker
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7eaf7e9a0e
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fixed some sorting logic issues, enriched side category definition in INI file .
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2024-04-30 22:30:21 -04:00 |
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Zero Fanker
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78b79a6c40
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some refactor progress for tree view techno item category .
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2024-04-30 22:30:21 -04:00 |
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Zero Fanker
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90fa8eb408
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Implemented IniMeta helpers to fetch combination of ini files .
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2024-04-30 22:30:20 -04:00 |
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Zero Fanker
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d1a32df54b
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safe compile .
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2024-04-30 22:30:20 -04:00 |
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Zero Fanker
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00753d2ff2
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restrict "std" namespace using .
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2024-04-30 22:30:19 -04:00 |
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Zero Fanker
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fc363aa59d
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fix: ini refine mistake .
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2024-04-30 22:29:42 -04:00 |
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Zero Fanker
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574a67e7c4
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BibShape will always be tried drawn, because buildings like Service Depot do not have "Bib=yes" .
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2024-04-16 23:31:35 -04:00 |
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Zero Fanker
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4ba020599e
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slightly optimized tag on select change handling. bug fixing mainly relates to last change .
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2024-04-16 23:10:46 -04:00 |
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Zero Fanker
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8684cbdae5
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removed stupid Ini custom sorting rule .
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2024-04-16 23:06:36 -04:00 |
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Zero Fanker
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5cc2b6067d
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fixed trigger event could not be added , caused by refine .
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2024-04-16 22:44:31 -04:00 |
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Zero Fanker
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52151f6ce5
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fixed terrain list item skipped issue, caused by refine .
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2024-04-16 22:38:19 -04:00 |
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Zero Fanker
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d45137f942
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fixed house color issue caused by refactor .
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2024-04-16 21:39:50 -04:00 |
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Zero Fanker
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9e87d7f98e
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fixed another logic bug caused by refactor .
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2024-04-16 21:14:35 -04:00 |
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