Tony Bark
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e86dd64b8b
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Changed debug control to winodw
- Changed debug control into custom window dialog.
- Reworked "whereyoufrom" cheat
- Changed how the money cheat works
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2021-05-20 22:16:43 -04:00 |
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Tony Bark
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f6438a9bee
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Finished debug/cheat console
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2021-05-20 21:25:41 -04:00 |
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Tony Bark
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59ea5dd6f0
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Advisor dialogs
- WIP debug/cheat console
- Rewrote README
- Updated Zack's avatar with something made by me
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2021-05-20 18:17:44 -04:00 |
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Tony Bark
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addbf91a36
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Json-based dialog
- Json-based dialog using code from the JRPG demo
- Moved advisor scenes to their own directory
- Year now has a "Y" prefix
- Docs directory
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2021-05-20 15:05:58 -04:00 |
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Tony Bark
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8170b69b7a
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Menu sprites from Micropolis
- Removed UI from ZC's Dress Up (may return in a later time)
- Power stations
- Simplified UI
- Time now works
- Income and expenses
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2021-05-20 04:54:00 -04:00 |
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Tony Bark
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0b60335591
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Implemented basic buying functions
- Renamed more scripts
- Switched license to Artistic 2.0
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2021-05-20 00:58:17 -04:00 |
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Tony Bark
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8435cab605
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Added advisor window
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2021-05-18 04:10:16 -04:00 |
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Tony Bark
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71bdc3d971
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Created first zone type
- Renamed CityData to SimData and added SimEvents for signals
= Set starting screen to game screen for now
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2021-05-16 21:33:16 -04:00 |
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Anthony Foxclaw
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46f5c6c262
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UI sprites
- Enabled pixel snapping
- Disabled resizing
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2020-06-11 00:49:01 -04:00 |
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Anthony Foxclaw
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8a40969703
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Merged varies scenes into game scene
- Merged GUI and world scenes into game scene with the GUI existing on a canvas layer
- Ported over camera movement script
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2020-06-11 00:32:25 -04:00 |
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Anthony Foxclaw
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f5c7355d5a
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New(ish) icon
- Reorganized project directories
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2020-06-11 00:05:09 -04:00 |
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