Commit graph

12 commits

Author SHA1 Message Date
Tony Bark
e5505a3244 Tax system
- New tax system
- Advisor window modeled after SC3k's
- Advisor start_dialogue() function is now connected to a SimEvent "advisor_message" signal
- Advisor windows are now autoloaded and no longer part of the core interface node
- Added 3D buildings from Micropolis repo
2021-05-22 04:12:18 -04:00
Tony Bark
49a1186115 Reduced starting budget
- Redid money cheat code
- Reduced starting budget to 20k now that the money cheat codes can handle any additional income
2021-05-21 00:25:37 -04:00
Tony Bark
59ea5dd6f0 Advisor dialogs
- WIP debug/cheat console
- Rewrote README
- Updated Zack's avatar with something made by me
2021-05-20 18:17:44 -04:00
Tony Bark
8170b69b7a Menu sprites from Micropolis
- Removed UI from ZC's Dress Up (may return in a later time)
- Power stations
- Simplified UI
- Time now works
- Income and expenses
2021-05-20 04:54:00 -04:00
Tony Bark
0b60335591 Implemented basic buying functions
- Renamed more scripts
- Switched license to Artistic 2.0
2021-05-20 00:58:17 -04:00
Tony Bark
8435cab605 Added advisor window 2021-05-18 04:10:16 -04:00
Tony Bark
71bdc3d971 Created first zone type
- Renamed CityData to SimData and added SimEvents for signals
= Set starting screen to game screen for now
2021-05-16 21:33:16 -04:00
Anthony Foxclaw
46f5c6c262 UI sprites
- Enabled pixel snapping
- Disabled resizing
2020-06-11 00:49:01 -04:00
Anthony Foxclaw
ce39d47543 Windows icon
- Removed Micropolis icon
2020-06-11 00:36:00 -04:00
Anthony Foxclaw
f5c7355d5a New(ish) icon
- Reorganized project directories
2020-06-11 00:05:09 -04:00
Anthony Foxclaw
9ba66410a4 Title screen
- Title screen that lets you decide to the set the city name. Still figuring out the dropdown menu.
- Made city status script
2020-04-07 11:47:40 -04:00
Anthony Foxclaw
b9fc048624 Rearranged files 2020-04-07 05:08:05 -04:00
Renamed from src/project.godot (Browse further)