dnd5e-obsidian/compendium/bestiary/humanoid/bandit-captain.md
Rebbecca Bishop 704166a4af
Initial Commit of 5e Data
Signed-off-by: Sigrunixia <Scholarlysigrun@icloud.com>
2023-09-15 21:32:07 -05:00

1.7 KiB

obsidianUIMode cssclasses tags aliases
preview json5e-monster
compendium/src/5e/mm
monster/environment/arctic
monster/environment/coastal
monster/environment/desert
monster/environment/forest
monster/environment/hill
monster/environment/urban
monster/size/medium
monster/type/humanoid/any-race
Bandit Captain

Bandit Captain

Source: SRD / Basic Rules

title: Bandit Captain
![](compendium/bestiary/humanoid/token/bandit-captain.png#token)
*Medium humanoid (any race), Any Non-Lawful alignment*

- **Armor Class** 15  ([studded leather](compendium/items/studded-leather-armor.md))
- **Hit Points** 65 (`10d8 + 20`)
- **Speed** 30 ft.

|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|15 (+2)|16 (+3)|14 (+2)|14 (+2)|11 (+0)|14 (+2)|

- **Proficiency Bonus** +2
- **Saving Throws** Strength +4, Dexterity +5, Wisdom +2
- **Skills** Athletics +4, Deception +4
- **Senses** passive Perception 10

- **Languages** any two languages
- **Challenge** 2

## Actions

***Multiattack.*** The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.

***Scimitar.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 6 (`1d6 + 3`) slashing damage.

***Dagger.*** *Melee or Ranged Weapon Attack:* +5 to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 5 (`1d4 + 3`) piercing damage.

## Reactions

***Parry.*** The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.

^statblock

Environment

coastal, hill, arctic, urban, forest, desert