dnd5e-obsidian/compendium/bestiary/humanoid/merfolk.md
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Merfolk

Merfolk

Source: SRD / Basic Rules

title: Merfolk
![](compendium/bestiary/humanoid/token/merfolk.png#token)
*Medium humanoid (merfolk), Neutral*

- **Armor Class** 11 
- **Hit Points** 11 (`2d8 + 2`)
- **Speed** 10 ft., swim 40 ft.

|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|10 (+0)|13 (+1)|12 (+1)|11 (+0)|11 (+0)|12 (+1)|

- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Perception +2
- **Senses** passive Perception 12

- **Languages** Aquan, Common
- **Challenge** 1/8

## Traits

***Amphibious.*** The merfolk can breathe air and water.

## Actions

***Spear.*** *Melee or Ranged Weapon Attack:* +2 to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 3 (`1d6`) piercing damage, or 4 (`1d8`) piercing damage if used with two hands to make a melee attack.

^statblock

Environment

underwater, coastal