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48 lines
No EOL
1.1 KiB
Markdown
48 lines
No EOL
1.1 KiB
Markdown
---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/coastal
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- monster/environment/underwater
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- monster/size/medium
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- monster/type/humanoid/merfolk
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aliases: ["Merfolk"]
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---
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# Merfolk
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Merfolk
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*Medium humanoid (merfolk), Neutral*
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- **Armor Class** 11
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- **Hit Points** 11 (`2d8 + 2`)
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- **Speed** 10 ft., swim 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|10 (+0)|13 (+1)|12 (+1)|11 (+0)|11 (+0)|12 (+1)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Perception +2
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- **Senses** passive Perception 12
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- **Languages** Aquan, Common
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- **Challenge** 1/8
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## Traits
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***Amphibious.*** The merfolk can breathe air and water.
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## Actions
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***Spear.*** *Melee or Ranged Weapon Attack:* +2 to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 3 (`1d6`) piercing damage, or 4 (`1d8`) piercing damage if used with two hands to make a melee attack.
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```
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^statblock
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## Environment
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underwater, coastal |