dnd5e-obsidian/compendium/spells/enhance-ability.md
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Enhance Ability

Enhance Ability

2nd-level, Transmutation

  • Casting time: 1 action
  • Range: Touch
  • Components: V, S, fur or a feather from a beast
  • Duration: Concentration, up to 1 hour

You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.

Bear's Endurance

The target has advantage on Constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.

Bull's Strength

The target has advantage on Strength checks, and his or her carrying capacity doubles.

Cat's Grace

The target has advantage on Dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated.

Eagle's Splendor

The target has advantage on Charisma checks.

Fox's Cunning

The target has advantage on Intelligence checks.

Owl's Wisdom

The target has advantage on Wisdom checks.

At Higher Levels

When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

Summary

Classes: Bard, Cleric, Druid, Sorcerer

Source: SRD / Basic Rules