1.6 KiB
obsidianUIMode | cssclasses | tags | aliases | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
preview | json5e-spell |
|
|
Enhance Ability
2nd-level, Transmutation
- Casting time: 1 action
- Range: Touch
- Components: V, S, fur or a feather from a beast
- Duration: Concentration, up to 1 hour
You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.
Bear's Endurance
The target has advantage on Constitution checks. It also gains 2d6
temporary hit points, which are lost when the spell ends.
Bull's Strength
The target has advantage on Strength checks, and his or her carrying capacity doubles.
Cat's Grace
The target has advantage on Dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated.
Eagle's Splendor
The target has advantage on Charisma checks.
Fox's Cunning
The target has advantage on Intelligence checks.
Owl's Wisdom
The target has advantage on Wisdom checks.
At Higher Levels
When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
Summary
Classes: Bard, Cleric, Druid, Sorcerer
Source: SRD / Basic Rules