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3.8 KiB
3.8 KiB
tags | |
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{{ character name }}
Species | Class | Alignment | Experience Points |
---|---|---|---|
Human | Beastheart 2 | Neutral | 0 |
Characteristics
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (16) | 1 (13) | 2 (15) | -1 (9) | 2 (14) | 0 (11) |
Derived Stats
Derived Stat | Value |
---|---|
Hit Points | 17 / 17 |
Temp HP | 0 |
Hit Dice | 2d8 / 2 |
Proficiency Bonus | 2 |
Passive Wisdom | ? |
Speed | 30ft |
Amor Class (AC) | 12 (14) |
Initiative | 1 |
Skills
Skill | Stat | Bonus | Total |
---|---|---|---|
Acrobatics (DEX) | 1 | 0 | 1 |
Animal Handling (WIS) [P] | 2 | 2 | 4 |
Arcana (INT) | -1 | 0 | -1 |
Athletics (STR) [P] | 3 | 2 | 5 |
Deception (CHA) | 0 | 0 | 0 |
History (INT) | -1 | 0 | -1 |
Insight (WIS) | 2 | 0 | 2 |
Intimidation (CHA ) | 0 | 0 | 0 |
Investigation (INT) | -1 | 0 | -1 |
Medicine (WIS) | 2 | 0 | 2 |
Nature (INT) | -1 | 0 | -1 |
Perception (WIS) [P] | 2 | 2 | 4 |
Performance (CHA) | 0 | 0 | 0 |
Persuasion (CHA) | 0 | 0 | 0 |
Religion (INT) | -1 | 0 | -1 |
Sleight of Hand (DEX) | 1 | 0 | 1 |
Stealth (DEX) | 1 | 0 | 1 |
Survival (WIS) [P] | 2 | 2 | 4 |
Saving Throws
Save Type | Stat | Bonus | Total |
---|---|---|---|
Strength [P] | 3 | 2 | 5 |
Dexterity | 1 | 0 | 1 |
Constitution | 2 | 0 | 2 |
Intelligence | -1 | 0 | -1 |
Wisdom [P] | 1 | 2 | 3 |
Charisma | 0 | 0 | 0 |
Attacks
Name | ATK Bonus | Damage | Type |
---|---|---|---|
Handaxe (p) | +3 | 1d6 + 3 | Slashing |
Handaxe (a) | +3 | 1d6 + 3 | Slashing |
Shortsword | +3+2 | 1d6 + 3 | Piercing |
Longbow | +1+2 | 1d8 + 2 | Piercing |
Equipment
Copper | Silver | Electrum | Gold | Platinum |
---|---|---|---|---|
10 | 0 | 0 | 100 | 0 |
- Staff
- Long Bow with 20 Arrows
- A green feather
- Traveling Clothes
- A money pouch
- Leather Armor (11 + DEX)
- Shortsword
- Shield
- 2 Hand Axes
- Dungeoneer's Pack
Languages and Proficiencies
Instrument
: Pan fluteLanguages
: Common, Fey, ElvishWeapon Proficiencies
- Simple, Battle Axes, Great Axes, Longbow, Nets, Scimitars, Shortswords
Features
Outlander
(PHB p136) - You memorize/know your locations geographically. You can also find food and water for 5 when traveling.Natural Language
(MCDM BH p27) - You can communicate with your Companion.Primal Exploits
: (MCDM BH p27) (lvl 2) - you get 3 of them.Superior Ferocity
: (MCDM BH p30) (lvl 2) - Whenever your companion uses a ferocity action that requires a creature to make an ability check or saving throw, the companion can use your Primal Exploit Save DC in place of the normal DC.
Spell Casting
Cast Skill | Spell Save DC | Spell Modifier |
---|---|---|
INT | 8 + PB + WIS (12) | 0 |
Cantrips
Eldritch Blash
- Make things go boom.
First Level
- Spell Slot