Commit graph

505 commits

Author SHA1 Message Date
Jason Long
89e1b04f95 rewrite repairZone to handle dynamic tiles
also- fix a bug where repairZone() on an unpowerd zone
was incorrect
2014-09-21 16:34:50 -04:00
Jason Long
bbfc73961c cleanup: eliminate unused isHospitalOrChurch() function 2014-09-21 16:30:26 -04:00
Jason Long
d4a80ec466 cleanup: rename isRoadAny() to isRoad()... ditto for isRailAny() 2014-09-21 16:28:02 -04:00
Jason Long
1da5fdf402 cleanup: remove unused isRoad, isRail methods 2014-09-21 15:55:56 -04:00
Jason Long
ef5635f6a3 Sprite: destroyTile() should not destroy tunnels or underwater wires 2014-09-21 15:54:05 -04:00
Jason Long
ac1dc2bf92 Sprite: cleanup logic for how to destroy a tile
and remove the dependency on tile numbers
2014-09-21 15:53:34 -04:00
Jason Long
f944e5293c evalLot: fix so that railroads with wires are recognized as rails 2014-09-21 14:37:47 -04:00
Jason Long
6604b266aa tiles: eliminate redundant predicate checkWet in favor of isOverWater 2014-09-21 14:37:29 -04:00
Jason Long
bf25532d01 gui: draw tool cursor using fillRect rather than drawLine
this should help with higher-resolution displays where the stroke
behavior can be unpredictable. It works better to use filled
shapes which are more predictable.
2014-08-23 10:08:19 -07:00
Jason Long
d6a295cbe7 drawing-order: draw tiles right-to-left
to handle tall tiles correctly
2014-08-23 10:08:03 -07:00
jason17055
4336dbf5e7 Merge pull request #2 from ignatio/master
Changed Shipsprite to only cause wrecks when disasters are enabled
2014-07-29 20:51:54 -04:00
ignatio
bdf41b12fb Fixed Shipwrecks
Shipwrecks only occur when disasters are enabled, similar to plane
crashes.
2014-06-28 13:16:37 -04:00
ignatio
e00810ef8f Removing Ship Explosions
Removed ship explosions due to spam in fastest speed setting.
2014-06-28 12:30:33 -04:00
Jason Long
060222a9c1 tools: limit tools for most buildings to a single building at a time
buildings like power plants, stadiums, etc. must be placed one at a time
now
2014-06-23 15:49:45 -04:00
Jason Long
122517d743 graphics: make smoke separate layer on four IND zones 2014-06-20 14:37:45 -04:00
Jason Long
3e7c76b713 graphics: make coal-smoke a separate layer to animate
I have verified that the output images are not changed by this commit.
2014-06-20 14:37:10 -04:00
Jason Long
5929101335 tiles.rc: update documentation of tiles.rc format 2014-06-20 12:23:58 -04:00
Jason Long
951c0fecbf api: fix use of hi-bits in stadium-handling code 2014-06-20 12:23:43 -04:00
Jason Long
e913626f60 MakeTiles: use constant (STD_SIZE) to represent standard tile size of 16px 2014-06-20 11:46:26 -04:00
Jason Long
d207232fea MakeTiles: refactor: load images at parse time
this will allow me to detect and load animations (in a future commit)
2014-06-20 11:46:05 -04:00
Jason Long
cb84994ce8 MakeTiles: refactor: pushing caching down a level 2014-06-20 11:45:54 -04:00
Jason Long
300acc7381 api: setTile() no longer accepts upper bits
also- eliminate "rawTile" from TileBehavior class and subclasses
2014-06-20 11:41:57 -04:00
Jason Long
69e50258e7 cleanup: better to use 'tile' than 'rawTile' in TerrainBehavior 2014-06-20 11:41:50 -04:00
Jason Long
c6586c322f cleanup: remove superfluous assignment of .tile property
the .tile property should already have the right value when this
method is entered
2014-06-20 11:41:46 -04:00
Jason Long
f4fdb09481 graphics: change where images are loaded from when running the gui
tiles.png used to be at the root of the jar,
now it is in the '16x16' subdirectory (or '32x32' or '8x8' or 'sm'
depending on what resolution is being loaded)
2014-06-16 20:39:00 -04:00
Jason Long
c0f1d6a486 MakeTiles: output to a graphics directory instead of a specific file 2014-06-16 20:35:32 -04:00
Jason Long
eb97e1c27c MakeTiles: remove support for width/height specifier 2014-06-16 20:32:03 -04:00
Jason Long
bb6ac09e5d MakeTiles: write unique index for each output file 2014-06-16 20:32:02 -04:00
Jason Long
bff42f0cf9 MakeTiles: allow non-integer tile names; generate an idx file 2014-06-16 20:32:01 -04:00
Jason Long
0bf95f4b19 MakeTiles: refactor to simplify main() method body 2014-06-16 20:32:00 -04:00
Jason Long
7b890e9d89 tiles: add name property to spec 2014-06-16 20:31:59 -04:00
Jason Long
35acab9d30 TODO file- document where to find original Scenario stuff 2014-03-06 13:30:31 -05:00
jason@long.name
cf626bc30c docs: document the CityRect class
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@920 d9718cc8-9f43-0410-858b-315f434eb58c
2014-03-05 01:58:38 +00:00
jason@long.name
bde6014165 docs: document the Tiles class
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@919 d9718cc8-9f43-0410-858b-315f434eb58c
2014-03-05 01:58:31 +00:00
jason@long.name
a8710741d9 docs: add inline documentation for various Sprite classes
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@918 d9718cc8-9f43-0410-858b-315f434eb58c
2014-03-05 01:58:19 +00:00
jason@long.name
8b0c6df05c update TODO file
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@917 d9718cc8-9f43-0410-858b-315f434eb58c
2014-03-05 01:58:11 +00:00
jason@long.name
73800b13bf tools: make translation strings optional for tools
If a translation string is not defined for the tool name, icon name,
or tool description, then an automatic string is generated.

git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@915 d9718cc8-9f43-0410-858b-315f434eb58c
2014-01-05 22:13:51 +00:00
jason@long.name
ec0d9ffee6 tools: define default tool colors
so that colors do not need to be explicitly specified every time
a new tool is defined.

git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@914 d9718cc8-9f43-0410-858b-315f434eb58c
2014-01-05 22:13:44 +00:00
jason@long.name
2a77ddb26c tools: define size/cost of tool as regular properties of the tool
rather than using a giant switch block to determine size/cost

git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@913 d9718cc8-9f43-0410-858b-315f434eb58c
2014-01-05 22:13:36 +00:00
jason@long.name
2d8e8ba86d tornado: add logic for when tornado runs out of steam
This is code from the original C/C++ release, modified to fix
what I perceived as a bug. After the tornado runs for 200 ticks,
there is a 0.2% chance of termination each tick.

git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@912 d9718cc8-9f43-0410-858b-315f434eb58c
2013-12-22 16:32:39 +00:00
jason@long.name
84d8906a88 overlay-map: remove upper tile number limit
also- refactor a for-loop into a separate method to avoid having
code indented too far

git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@911 d9718cc8-9f43-0410-858b-315f434eb58c
2013-12-21 21:34:59 +00:00
jason@long.name
145c1ae944 graphics: use generated 3x3px tile array
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@910 d9718cc8-9f43-0410-858b-315f434eb58c
2013-12-21 21:31:11 +00:00
jason@long.name
968994b714 graphics: 3x3px versions of the road/traffic graphics
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@909 d9718cc8-9f43-0410-858b-315f434eb58c
2013-12-21 21:31:03 +00:00
jason@long.name
54ad2c98ef graphics: more 3x3px source images
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@908 d9718cc8-9f43-0410-858b-315f434eb58c
2013-12-21 21:30:38 +00:00
jason@long.name
ea8571f237 graphics: begin work on making source images for 3x3px tile array
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@907 d9718cc8-9f43-0410-858b-315f434eb58c
2013-12-21 21:30:19 +00:00
jason@long.name
ca55c1112c tiles: parse 'building' attribute at initialize time
rather than per-use

git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@906 d9718cc8-9f43-0410-858b-315f434eb58c
2013-12-14 22:10:30 +00:00
jason@long.name
ae13414b34 refactor: make TileSpec do its own reference resolving
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@905 d9718cc8-9f43-0410-858b-315f434eb58c
2013-12-14 22:10:21 +00:00
jason@long.name
447a78b4d7 tiles: keep a mapping of tile names to the tile spec
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@904 d9718cc8-9f43-0410-858b-315f434eb58c
2013-12-14 22:10:14 +00:00
jason@long.name
2b093b3273 tiles.rc: dynamically determine number of tiles
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@903 d9718cc8-9f43-0410-858b-315f434eb58c
2013-12-14 22:10:06 +00:00
jason@long.name
7f1dad1083 train-sprite: use constants
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@902 d9718cc8-9f43-0410-858b-315f434eb58c
2013-12-13 01:38:46 +00:00