NHOrus
993194bd4d
Undid unspeaking of wave, fixed test again.
...
Changed property math to helper function.
2017-07-03 00:47:17 +03:00
NHOrus
eeda78a210
Don't spk in wave and action
2017-07-03 00:04:44 +03:00
NHOrus
8fcbc8ecba
More magic number elimination
2017-07-02 22:57:26 +03:00
NHOrus
fbc80f0363
Unfalsify coverage check
2017-07-02 22:57:25 +03:00
Eric S. Raymond
89e1833d8f
Magic-number elimination.
2017-07-02 15:32:50 -04:00
Eric S. Raymond
e712f4c0e0
Magic-number elimination.
2017-07-02 14:47:21 -04:00
Jason S. Ninneman
6af38a92f6
Eliminate the global game.blklin.
2017-07-02 10:37:10 -07:00
NHOrus
8456b866ff
Rationalize attack logic
...
Fix the compiler warnings about bunching ands with ors
2017-07-02 20:29:51 +03:00
Eric S. Raymond
346bcf9458
Magic-number elimination.
2017-07-02 13:22:50 -04:00
Aaron Traas
dd50e7c9d3
Eliminate unreachable code in lock()
2017-07-02 12:52:17 -04:00
NHOrus
29672a6447
Fixed logic, documented it in notes and tests
2017-07-02 17:50:42 +03:00
NHOrus
e91742e1b9
Fixed regression in #21 Cleaned up logic of light/extinguish
2017-07-02 10:16:13 -04:00
NHOrus
73af0e3a55
Fix for issue #21 , hopefully
2017-07-02 10:16:13 -04:00
NHOrus
a5478639b6
Capture wonkyness of extinguishing urn
2017-07-02 10:16:13 -04:00
Eric S. Raymond
4f08537e2d
More magic-number elimination.
2017-07-01 23:07:23 -04:00
Eric S. Raymond
5c2b76f762
Magic-number elimination.
2017-07-01 22:50:08 -04:00
NHOrus
3c8482a613
Change state of vase
...
Clear temporary save where it needs to be cleared instead of random places
2017-07-01 18:25:39 +03:00
NHOrus
ab79fc7814
Do not compare state to magic numbers
2017-07-01 18:25:39 +03:00
NHOrus
b8d86b840d
Little more less magic in dragon state
2017-07-01 18:25:39 +03:00
Eric S. Raymond
f47f3a4603
Magic-number elimination for dragon and rug.
2017-07-01 10:01:39 -04:00
NHOrus
45820bc8cd
Reindend, compile out all save stuff
2017-07-01 16:46:51 +03:00
Eric S. Raymond
ab94051da1
Magic-number and state-arithmetic removal.
2017-07-01 09:21:47 -04:00
Jason S. Ninneman
2328739e51
Interim magic number replacement.
2017-07-01 06:15:54 -07:00
Eric S. Raymond
8675c4facd
Less magical numbers.
2017-06-30 12:10:26 -04:00
Eric S. Raymond
1f45966dec
Magic-number ellimination, contiguity warnings, cleanup.
2017-06-30 12:06:41 -04:00
NHOrus
0f15c9e0f3
Breaking one-line conditionals
2017-06-29 22:51:30 +03:00
NHOrus
bf2fa227f0
Unshadowed k2 into k3 in main.c
...
Reindented everything
2017-06-29 20:11:53 +03:00
Jason S. Ninneman
1ee0e5c7b0
Finish newdb -> dungeon renaming.
2017-06-29 08:54:55 -07:00
Jason S. Ninneman
83fb64b5a8
Jettison MAKEWD(), GETTXT(), vocab(), GETIN(), and the old db compiler.
2017-06-29 08:54:35 -07:00
Jason S. Ninneman
50435465a6
Completely wire vocab words in YAML to the code.
...
This massive patch:
* Finishes working all the vocab words into YAML structures.
* Adds vocab ID generator functions.
* Redoes the input-getting system, removing the need for GETIN(),
GETTXT(), etc.
* Changes advent<->ascii mapping to avoid the special 'shift'
character.
* Works around some bad behavior in the dragon attack logic.
* Handles the reservoir magic word without changing the database
contents.
2017-06-29 01:59:37 -07:00
Eric S. Raymond
d96d5db51f
More magic-number removal.
2017-06-28 17:29:33 -04:00
Eric S. Raymond
b5260417dd
Magic-number elimination.
2017-06-28 17:07:15 -04:00
Eric S. Raymond
1ed8126912
Implement and document state-changes messages in YAML.
...
Examples at the lamp and grate. This is a way to pull strings out of
arbitrary_messages and make them part of the object definition.
2017-06-28 16:14:23 -04:00
NHOrus
aca6d79087
Some more linter warnings
2017-06-28 15:09:05 -04:00
Aaron Traas
6521d49c07
Test coverage: make LCOV ignore bug() and all calls to BUG()
...
In theory, these should be unreachable, so they shouldn't be covered
with testing.
2017-06-28 13:23:34 -04:00
Eric S. Raymond
f5719f1aba
Magic-number elimination.
2017-06-28 11:45:53 -04:00
Jason S. Ninneman
004fe76917
Clean up missed actspk[] references.
2017-06-26 22:03:42 -07:00
Jason S. Ninneman
a76cbeccbb
Use actions[].message instead of actspk[].
2017-06-26 22:01:23 -07:00
Jason S. Ninneman
2fac8d1aef
object_descriptions[] is now objects[].
2017-06-26 09:43:11 -07:00
Eric S. Raymond
59243cf8bc
Take FORTRANish upper-case function names to C-style lowercase...
...
...except for a few we're planning to get rid of. This will avoid some
upcoming collisions with macros defined from YAML.
2017-06-26 10:19:33 -04:00
Eric S. Raymond
b626371b6c
Wire Section 8 YAML to runtime.
2017-06-26 00:09:50 -04:00
Eric S. Raymond
8a6e6aae7d
Fully subsume section 7 into YAML.
2017-06-24 20:28:22 -04:00
Eric S. Raymond
c3a2816821
Replace magic MINTRS/MAXTRS with a treasure attribute in YAML.
2017-06-24 10:47:59 -04:00
Eric S. Raymond
07207420a2
Elimination of OBJTXT.
...
This means eveything in Section 13 of adventure.text has moved to YAML.
2017-06-24 09:41:39 -04:00
Eric S. Raymond
3a93b2b5f0
Elimination of OBJSND.
2017-06-24 09:08:48 -04:00
Eric S. Raymond
ea70341cfe
Eliminate setting of OBJTXT sell for oyster - OBJTXT is now static.
...
A necessary step towards getting rid of it.
2017-06-23 15:50:15 -04:00
Eric S. Raymond
15b7c00e0a
Abolish unclean operation on OBJSOUND - it's now static.
...
Save/Restore no longer needs to treat it specially.
2017-06-23 15:13:47 -04:00
Eric S. Raymond
ecff53d3a8
Name the lamp, grate, and bird states.
2017-06-23 14:59:32 -04:00
Eric S. Raymond
2848494a01
Proof of cobcept for state defines.
...
It is now possible in the YAML to declare defines for all state values
associated with an object. This are visible in the C code and can be used
to replace magic numbers.
2017-06-23 14:07:44 -04:00
Eric S. Raymond
1e8c3a4a1d
Support loud locations.
2017-06-23 11:16:37 -04:00