Eric S. Raymond
be429016af
1TBS reflow with clang-format.
2024-01-28 08:09:39 -05:00
Eric S. Raymond
258b7703f2
Simplify SPDX copyright lines to the shortest canonical form...
...
...because if we leave them longer than 80 chars, reflow is going to
mess them up.
2024-01-28 07:14:46 -05:00
Eric S. Raymond
2db3bed3f1
Fix up copyright notices. SPDX wants only one per file.
2024-01-03 06:30:40 -05:00
Eric S. Raymond
4b08b726f9
Simplify the signature of savefile().
2023-04-06 19:26:04 -04:00
Eric S. Raymond
25230068fe
Partial REUSE cmpliance.
2023-04-03 11:25:11 -04:00
Eric S. Raymond
9fdbe73315
Revert "Tapify output of cheat."
...
There was a better way.
2023-03-16 10:15:47 -04:00
Eric S. Raymond
f5d15ab1f2
Tapify output of cheat.
2023-03-16 08:32:59 -04:00
Torbjörn Andersson
98b95e92ee
Another typo fix.
2023-03-08 18:15:51 +01:00
Eric S. Raymond
d320212622
Indent cleanup.
2022-04-18 10:31:13 -04:00
Eric S. Raymond
6f7c5743c6
Add a coverage exclusion.
2022-04-06 22:27:14 -04:00
Eric S. Raymond
bb2b8e0fca
Support execution of command script arguments.
2022-04-05 14:33:29 -04:00
Eric S. Raymond
81af59974b
The FORTRAN-derived longs were semantically ints. Make it so.
...
Note. because we used fixed-length declrations in the right places, this
shouldn't break saves.
(Besides being right, this will someday make a port to Go a touch easier,
if we decide to do that.)
2019-02-28 05:58:16 -05:00
Eric S. Raymond
782c5c3f29
SPDXify the code.
2018-03-08 20:56:21 -05:00
Eric S. Raymond
ef236aea3b
More type hygiene.
2017-07-21 07:44:09 -04:00
Eric S. Raymond
609159ad6d
Abolish as many undifferentiated long variables as possible.
...
Simple counter become ints.
2017-07-20 18:49:08 -04:00
NHOrus
38970a1c98
Unspk'd pour command
2017-07-03 06:12:19 +03:00
Aaron Traas
2d71fe8137
Add capabilities to cheat. Expand testing to cover.
2017-07-02 12:52:17 -04:00
Aaron Traas
7eaefce61d
Moved application settings to settings_t struct
...
Since logfp, oldstyle, and prompt were application settings, rather than
have them all as global vars, move them to a single global var, seperate
from game state, as they aren't, technically, game state, but are
application settings.
2017-07-02 12:52:17 -04:00
Aaron Traas
70838f7001
Changed usage message to multi-line string for cheat
2017-07-02 01:17:14 -04:00
Aaron Traas
f815299a2a
make_zzword() moved to initialize. Pruned unused stuff from cheat.c
2017-07-02 01:07:53 -04:00
Jason S. Ninneman
dec4cf3968
Jettison the -s option.
...
It's no longer needed since libedit doesn't have the 'paste bug'.
2017-07-01 07:22:53 -07:00
Jason S. Ninneman
ad3b097c9e
Replace linenoise with libedit in code and build.
2017-07-01 07:22:53 -07:00
NHOrus
8cc5ee5412
Put stuff back in init, C-style
2017-07-01 16:45:42 +03:00
Eric S. Raymond
065caace64
Move PRNG initialization to simplify cheat.c
2017-07-01 08:59:45 -04:00
NHOrus
0a87fc9f78
Spread documentation from init.c It was empty without anything to document. Reindented, too
2017-07-01 08:53:03 -04:00
NHOrus
7f2c118e56
Cut initialize in favor of implicit/default initialization where possible
2017-07-01 08:53:03 -04:00
Jason S. Ninneman
8bc08773fa
Various cleanups.
...
* Remove disused macro.
* GCC doesn't seem to mind if IGNORE() is left off.
* Enumify phase codes.
* Use EXIT_* macros in all exit() calls.
* How did this even work without extern?
* Give advent.h a much-needed makeover.
* Use the chomp indicator in YAML string blocks to avoid code ugliness.
2017-07-01 03:19:33 +00:00
Jason S. Ninneman
d9d089bdcc
Remove some disused stuff.
2017-06-30 10:56:38 -07:00
NHOrus
bf2fa227f0
Unshadowed k2 into k3 in main.c
...
Reindented everything
2017-06-29 20:11:53 +03:00
Jason S. Ninneman
1ee0e5c7b0
Finish newdb -> dungeon renaming.
2017-06-29 08:54:55 -07:00
Jason S. Ninneman
83fb64b5a8
Jettison MAKEWD(), GETTXT(), vocab(), GETIN(), and the old db compiler.
2017-06-29 08:54:35 -07:00
Jason S. Ninneman
50435465a6
Completely wire vocab words in YAML to the code.
...
This massive patch:
* Finishes working all the vocab words into YAML structures.
* Adds vocab ID generator functions.
* Redoes the input-getting system, removing the need for GETIN(),
GETTXT(), etc.
* Changes advent<->ascii mapping to avoid the special 'shift'
character.
* Works around some bad behavior in the dragon attack logic.
* Handles the reservoir magic word without changing the database
contents.
2017-06-29 01:59:37 -07:00
Aaron Traas
0a30176a8c
Allow cheat to generate save files with bogus numbers.
...
Also remove pre-built save file for resumefail.log
2017-06-27 16:13:49 -04:00
Aaron Traas
7392603b7d
"cheat" now has command-line arguments for generating cheat files
...
-d number of deaths. Signed integer value
-s number of saves. Signed integer value
-o file name of save game to write
2017-06-27 16:13:49 -04:00
Jason S. Ninneman
7dc8839249
Abolish VOCWRD().
...
Action word mnemonics are now enums from adventure.yaml.
2017-06-26 22:07:24 -07:00
Jason S. Ninneman
f9edfc5151
Reexpress the motion words in adventure.yaml.
2017-06-26 22:22:51 -04:00
Jason S. Ninneman
70bfd3f5a3
Update cheat.c to unbreak the build.
2017-06-26 13:40:38 -07:00
Eric S. Raymond
d6cb6f0d8d
Create a cheater to test strange save/resume cases.
...
Patch due to Aaron Traas, but needed modification because of code
drift since submission.
2017-06-26 15:07:09 -04:00